SCUM 0.85配置文件参数对照表。不少玩家可能还不太清楚最新版本的参数翻译对照,下面带来相应的介绍,供各位玩家们参考。
0.85配置文件参数对照表
[General]通用
scum.ServerName=SCUM 服务器名称
scum.ServerDescription=服务器描述
scum.ServerPassword=服务器密码
scum.ServerBannerUrl=服务器横幅网址
scum.ServerPlaystyle=PVE(玩家与环境)
scum.WelcomeMessage=欢迎来到我们的 SCUM 服务器
scum.MessageOfTheDay=今日提示
scum.MessageOfTheDayCooldown=提示刷新时间(秒)
scum.MinServerTickRate=最小服务器刷新率
scum.MaxServerTickRate=最大服务器刷新率
scum.MaxPing=最大延迟
scum.LogoutTimer=注销计时器(秒)
scum.LogoutTimerWhileCaptured=被俘计时器(秒)
scum.AllowFirstPerson=允许第一人称视角
scum.AllowThirdPerson=允许第三人称视角
scum.AllowCrosshair=允许准星
scum.AllowVoting=允许投票
scum.AllowMapScreen=允许地图界面
scum.AllowKillClaiming=允许杀戮声明
scum.AllowComa=允许昏迷状态
scum.AllowMinesAndTraps=允许布置地雷和陷阱
scum.AllowSkillGainInSafeZones=禁止在安全区域获得技能
scum.AllowEvents=允许事件
scum.LimitGlobalChat=限制全局聊天
scum.AllowGlobalChat=允许全局聊天
scum.AllowLocalChat=允许本地聊天
scum.AllowSquadChat=允许小队聊天
scum.AllowAdminChat=允许管理员聊天
scum.RustyLocksLogging=记录生锈的锁
scum.HideKillNotification=隐藏击杀通知
scum.UseMapBaseBuildingRestriction=使用地图基地建造限制
scum.DisableBaseBuilding=禁用基地建造
scum.VotingDuration=投票持续时间(秒)
scum.PlayerMinimalVotingInterest=玩家最低投票兴趣
scum.PlayerPositiveVotePercentage=玩家积极投票百分比
scum.MasterServerEndpoints=主服务器端点
scum.MasterServerUpdateSendInterval=主服务器更新发送间隔(秒)
scum.PartialWipe=部分重置
scum.GoldWipe=金重置
scum.ItemVirtualizationRelevancyUpdatePeriod=物品虚拟化相关性更新周期(秒)
scum.ItemVirtualizationEventProcessingTimeBudget=物品虚拟化事件处理时间预算(秒)
scum.ItemVirtualizationVisitorDistanceTravelledForUpdate=更新物品虚拟化访问者移动距离
scum.ItemVirtualizationVisitorBounds=物品虚拟化访问者边界
scum.VirtualizedItemBounds=虚拟化物品边界
scum.FameGainMultiplier=声望增益倍数
scum.FamePointPenaltyOnDeath=死亡时声
scum.FamePointPenaltyOnKilled=0.500000(被击杀时的声望点扣罚=0.500000)
scum.FamePointRewardOnKill=0.250000(击杀获得的声望点奖励=0.250000)
scum.LogSuicides=0(记录自杀事件=0)
[World] 世界
scum.MaxAllowedBirds=15(允许存在的最大鸟类数量=15)
scum.MaxAllowedZombies=64(允许存在的最大僵尸数量=64)
scum.MaxAllowedExteriorZombies=64(允许存在的最大外部僵尸数量=64)
scum.MaxAllowedInteriorZombies=64(允许存在的最大内部僵尸数量=64)
scum.MaxAllowedWildZombies=64(允许存在的最大野生僵尸数量=64)
scum.MaxAllowedDrones=30(允许存在的最大无人机数量=30)
scum.ExteriorZombieAmountModifier=1.000000(外部僵尸数量调整系数=1.000000)
scum.InteriorZombieAmountModifier=1.000000(内部僵尸数量调整系数=1.000000)
scum.WildZombieAmountModifier=1.000000(野生僵尸数量调整系数=1.000000)
scum.ExteriorZombieSpawnerCooldownTimer=300.000000(外部僵尸生成器冷却时间=300.000000)
scum.InteriorZombieSpawnerCooldownTimer=300.000000(内部僵尸生成器冷却时间=300.000000)
scum.ExteriorZombieSpawningCheckTime=10.000000(外部僵尸生成检查时间=10.000000)
scum.InteriorZombieSpawningCheckTime=10.000000(内部僵尸生成检查时间=10.000000)
scum.WildZombieSpawningCheckTime=10.000000(野生僵尸生成检查时间=10.000000)
scum.ExteriorZombieSpawningProbability=0.300000(外部僵尸生成概率=0.300000)
scum.InteriorZombieSpawningProbability=1.000000(内部僵尸生成概率=1.000000)
scum.DisableSentrySpawning=0(禁用哨兵生成=0)
scum.DisableSuicidePuppetSpawning=0(禁用自杀傀儡生成=0)
scum.StartTimeOfDay=08:00:00(每天开始时间=08:00:00)
scum.TimeOfDaySpeed=3.840000(游戏时间流逝速度=3.840000)
scum.NighttimeDarkness=0.000000(夜晚的黑暗程度=0.000000)
scum.SunriseTime=06:00:00(日出时间=06:00:00)
scum.SunsetTime=21:00:00(日落时间=21:00:00)
scum.EnableLockedLootContainers=1(启用锁定的物品容器=1)
scum.CustomMapEnabled=0(启用自定义地图=0)
scum.CustomMapCenterXCoordinate=0.000000(自定义地图中心X坐标=0.000000)
scum.CustomMapCenterYCoordinate=0.000000(自定义地图中心Y坐标=0.000000)
scum.CustomMapWidth=15.240000(自定义地图宽度=15.240000)
scum.CustomMapHeight=15.240000(自定义地图高度=15.240000)
scum.CargoDropCooldownMinimum=90.000000(货物投放冷却时间最小值=90.000000)
scum.CargoDropCooldownMaximum=120.000000(货物投放冷却时间最大值=120.000000)
scum.CargoDropFallDelay=540.000000(货物投放下落延迟=540.000000)
scum.CargoDropFallDuration=60.000000(货物投放下落持续时间=60.000000)
scum.CargoDropSelfdestructTime=1200.000000(货物投放自毁时间=1200.000000)
scum.MaxAllowedHunts=20(允许进行的最大狩猎数量=20)
scum.HuntFailureTime=150.000000(狩猎失败时间=150.000000)
scum.HuntFailureDistance=300.000000(狩猎失败距离=300.000000)
[Respawn]重生
scum.AllowSectorRespawn=1(允许在扇区内重生=1)
scum.AllowShelterRespawn=1(允许在庇护所内重生=1)
scum.AllowSquadmateRespawn=1(允许队友重生=1)
scum.RandomRespawnPrice=250(随机重生价格=250)
scum.SectorRespawnPrice=1000(扇区重生价格=1000)
scum.ShelterRespawnPrice=1g(庇护所重生价格=1g)
scum.SquadRespawnPrice=3g(队友重生价格=3g)
scum.RandomRespawnInitialTime=0.000000(随机重生初始时间=0.000000)
scum.SectorRespawnInitialTime=30.000000(扇区重生初始时间=30.000000)
scum.ShelterRespawnInitialTime=45.000000(庇护所重生初始时间=45.000000)
scum.SquadRespawnInitialTime=60.000000(队友重生初始时间=60.000000)
scum.RandomRespawnCooldown=0.000000(随机重生冷却时间=0.000000)
scum.SectorRespawnCooldown=30.000000(扇区重生冷却时间=30.000000)
scum.ShelterRespawnCooldown=45.000000(庇护所重生冷却时间=45.000000)
scum.SquadRespawnCooldown=60.000000(队友重生冷却时间=60.000000)
scum.RandomCooldownResetMultiplier=0.000000(随机重生冷却时间重置乘数=0.000000)
scum.SectorCooldownResetMultiplier=1.250000(扇区重生冷却时间重置乘数=1.250000)
scum.ShelterCooldownResetMultiplier=1.500000(庇护所重生冷却时间重置乘数=1.500000)
scum.SquadCooldownResetMultiplier=2.000000(队友重生冷却时间重置乘数=2.000000)
scum.RandomPricePerSquadmateModifier=0.000000(随机重生每个队友价格调整乘数=0.000000)
scum.SectorPricePerSquadmateModifier=0.000000(扇区重生每个队友价格调整乘数=0.000000)
scum.ShelterPricePerSquadmateModifier=0.000000(庇护所重生每个队友价格调整乘数=0.000000)
scum.CommitSuicideInitialTime=0.000000(自杀初始时间=0.000000)
scum.CommitSuicideCooldown=60.000000(自杀冷却时间=60.000000)
scum.CommitSuicideCooldownResetMultiplier=1.250000(自杀冷却时间重置乘数=1.250000)
scum.MaximumBaseProximityWhenSpawning=10000.000000(生成时的最大基地接近距离=10000.000000)
scum.PermadeathThreshold=-2500(永久死亡阈值=-2500)
[Vehicles] 车辆
scum.FuelDrainFromEngineMultiplier=1.000000(发动机燃油消耗乘数=1.000000)
scum.BatteryDrainFromEngineMultiplier=1.000000(发动机电池消耗乘数=1.000000)
scum.BatteryDrainFromDevicesMultiplier=1.000000(设备电池消耗乘数=1.000000)
scum.BatteryDrainFromInactivityMultiplier=1.000000(静置时的电池消耗乘数=1.000000)
scum.BatteryChargeWithAlternatorMultiplier=1.000000(交流发电机充电乘数=1.000000)
scum.BatteryChargeWithDynamoMultiplier=1.000000(永磁发电机充电乘数=1.000000)
scum.AirplaneMaxAmount=2(飞机最大数量=2)
scum.AirplaneMaxFunctionalAmount=10(飞机最大正常运行数量=10)
scum.AirplaneMinPurchasedAmount=10(飞机最小购买数量=10)
scum.DirtbikeMaxAmount=20(越野摩托车最大数量=20)
scum.DirtbikeMaxFunctionalAmount=20(越野摩托车最大正常运行数量=20)
scum.DirtbikeMinPurchasedAmount=5(越野摩托车最小购买数量=5)
scum.LaikaMaxAmount=50(Laika摩托车最大数量=50)
scum.LaikaMaxFunctionalAmount=20(Laika摩托车最大正常运行数量=20)
scum.LaikaMinPurchasedAmount=5(Laika摩托车最小购买数量=5)
scum.MotorboatMaxAmount=11(摩托艇最大数量=11)
scum.MotorboatMaxFunctionalAmount=11(摩托艇最大正常运行数量=11)
scum.MotorboatMinPurchasedAmount=5(摩托艇最小购买数量=5)
scum.WheelbarrowMaxAmount=20(手推车最大数量=20)
scum.WheelbarrowMaxFunctionalAmount=20(手推车最大正常运行数量=20)
scum.WheelbarrowMinPurchasedAmount=10(手推车最小购买数量=10)
scum.WolfswagenMaxAmount=50(狼式战车最大数量=50)
scum.WolfswagenMaxFunctionalAmount=20(狼式战车最大正常运行数量=20)
scum.WolfswagenMinPurchasedAmount=5(狼式战车最小购买数量=5)
scum.BicycleMaxAmount=20(自行车最大数量=20)
scum.BicycleMaxFunctionalAmount=20(自行车最大正常运行数量=20)
scum.BicycleMinPurchasedAmount=5(自行车最小购买数量=5)
scum.MaximumTimeOfVehicleInactivity=240:00:00(车辆静止的最大时间=240:00:00)
scum.MaximumTimeForVehiclesInForbiddenZones=02:00:00(车辆在禁止区域的最大时间=02:00:00)
[Damage] 伤害
scum.HumanToHumanDamageMultiplier=1.000000(人对人伤害乘数=1.000000)
scum.HumanToHumanArmedMeleeDamageMultiplier=1.000000(持武器近战伤害乘数=1.000000)
scum.HumanToHumanUnarmedMeleeDamageMultiplier=1.000000(空手近战伤害乘数=1.000000)
scum.HumanToHumanThrowingDamageMultiplier=1.000000(投掷伤害乘数=1.000000)
scum.SentryDamageMultiplier=1.000000(哨兵伤害乘数=1.000000)
scum.ZombieDamageMultiplier=1.000000(僵尸伤害乘数=1.000000)
scum.ItemDecayDamageMultiplier=0.500000(物品腐烂伤害乘数=0.500000)
scum.FoodDecayDamageMultiplier=1.000000(食物腐烂伤害乘数=1.000000)
scum.LockProtectionDamageMultiplier=1.000000(锁定保护伤害乘数=1.000000)
[Features] 特殊
scum.FlagOvertakeDuration=24:00:00(旗帜接管持续时间=24:00:00)
scum.MaximumAmountOfElementsPerFlag=100(每个旗帜的最大元素数量=100)
scum.ExtraElementsPerFlagForAdditionalSquadMember=25(每个额外小队成员的旗帜额外元素=25)
scum.MaximumNumberOfExpandedElementsPerFlag=75(每个旗帜的最大扩展元素数量=75)
scum.AllowMultipleFlagsPerPlayer=0(允许每个玩家拥有多个旗帜=0)
scum.WaterPricePerUnitMultiplier=1.000000(单位水的价格乘数=1.000000)
scum.WaterPeriodicInitialAmountMultiplier=1.000000(周期性水初始数量乘数=1.000000)
scum.WaterPeriodicMaxAmountMultiplier=1.000000(周期性水最大数量乘数=1.000000)
scum.WaterPeriodicReplenishAmountMultiplier=1.000000(周期性水补充数量乘数=1.000000)
scum.WaterPeriodicReplenishIntervalMultiplier=1.000000(周期性水补充间隔乘数=1.000000)
scum.WaterProximityReplenishAmountMultiplier=1.000000(邻近水补充数量乘数=1.000000)
scum.WaterProximityReplenishChanceMultiplier=1.000000(邻近水补充几率乘数=1.000000)
scum.WaterProximityReplenishTimeoutMultiplier=1.000000(邻近水补充超时乘数=1.000000)
scum.GasolinePricePerUnitMultiplier=1.000000(单位汽油的价格乘数=1.000000)
scum.GasolinePeriodicInitialAmountMultiplier=1.000000(周期性汽油初始数量乘数=1.000000)
scum.GasolinePeriodicMaxAmountMultiplier=1.000000(周期性汽油最大数量乘数=1.000000)
scum.GasolinePeriodicReplenishAmountMultiplier=1.000000(周期性汽油补充数量乘数=1.000000)
scum.GasolinePeriodicReplenishIntervalMultiplier=1.000000(周期性汽油补充间隔乘数=1.000000)
scum.GasolineProximityReplenishAmountMultiplier=1.000000(邻近汽油补充数量乘数=1.000000)
scum.GasolineProximityReplenishChanceMultiplier=1.000000(邻近汽油补充几率乘数=1.000000)
scum.GasolineProximityReplenishTimeoutMultiplier=1.000000(邻近汽油补充超时乘数=1.000000)
scum.PropanePricePerUnitMultiplier=1.000000(单位丙烷的价格乘数=1.000000)
scum.PropanePeriodicInitialAmountMultiplier=1.000000(周期性丙烷初始数量乘数=1.000000)
scum.PropanePeriodicMaxAmountMultiplier=1.000000(周期性丙烷最大数量乘数=1.000000)
scum.PropanePeriodicReplenishAmountMultiplier=1.000000(周期性丙烷补充数量乘数=1.000000)
scum.PropanePeriodicReplenishIntervalMultiplier=1.000000(周期性丙烷补充间隔乘数=1.000000)
scum.PropaneProximityReplenishAmountMultiplier=1.000000(邻近丙烷补充数量乘数=1.000000)
scum.PropaneProximityReplenishChanceMultiplier=1.000000(邻近丙烷补充几率乘数=1.000000)
scum.PropaneProximityReplenishTimeoutMultiplier=1.000000(邻近丙烷补充超时乘数=1.000000)
scum.SpawnerProbabilityMultiplier=1.000000(生成器概率乘数=1.000000)
scum.ExamineSpawnerProbabilityMultiplier=1.000000(检查生成器概率乘数=1.000000)
scum.ExamineSpawnerExpirationTimeMultiplier=1.000000(检查生成器过期时间乘数=1.000000)
scum.SpawnerExpirationTimeMultiplier=1.000000(生成器过期时间乘数=1.000000)
scum.SquadMemberCountAtIntLevel1=2(第1个互动级别的小队成员数量=2)
scum.SquadMemberCountAtIntLevel2=4(第2个互动级别的小队成员数量=4)
scum.SquadMemberCountAtIntLevel3=6(第3个互动级别的小队成员数量=6)
scum.SquadMemberCountAtIntLevel4=8(第4个互动级别的小队成员数量=8)
scum.SquadMemberCountAtIntLevel5=10(第5个互动级别的小队成员数量=10)
scum.PlantHarvestExamineTimeMultiplier=1.000000(植物收获检查时间乘数=1.000000)
scum.FirstPlantHarvestAdditionalChance=1.000000(首次植物收获的额外几率=1.000000)
scum.DisableExhaustion=0(禁用疲劳=0)
scum.BodySimulationSpeedMultiplier=3.840000(身体模拟速度乘数=3.840000)
scum.MaintainItemsExpirationTime=360:00:00(维持物品过期时间=360:00:00)
scum.KillboxDefuseFailureBonus=0.200000(Killbox拆除失败奖励=0.200000)
scum.BedrollVisibilityTimer=1.000000(卧铺可见性计时器=1.000000)
scum.EnableBCULocking=1(启用BCU锁定=1)